Analyzing railway-crossing users through the lens of game theories

Analyzing railway-crossing users through the lens of game theories

This afternoon I was doing some field research for a project I’m starting to develop (I’m not gonna write much about it yet as it’s at a very early stage). The core element of the research was to focus on the behaviours that people have when having to wait in railway-crossing zones due to train traffic. As the project is gonna base it’s operational in gaming dynamics, analyzing potential users through the lens of game design theories was a MUST. As far as you can see in the photo, railway-crossers are real hardcore achievers! 😉

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